Player guide & game reference

Feed the Scorchpot Wiki

Learn how Buildings, Ingredients, Recipes and Dice work together to keep the dragon fed through a twenty-year contract.

20 YearsThe contract
50+Buildings
80+Recipes
20+Dice types

How the game works

Build an island. Cook an offering.

A run moves through five connected decisions, from shaping the island to feeding the dragon.

01

Build

Place Buildings around the island's hexagonal Tiles and plan their adjacency.

02

Roll

Roll Dice, keep the values you need and form Marks from pairs of kept Dice.

03

Harvest

Active Marks determine which positions can supply Ingredients this Season.

04

Cook

Activate Recipes with matching Ingredients, then Cook to assemble the Offering.

05

Feed

Meet the dragon's rising Hunger and keep the contract alive through Year 20.

What is Feed the Scorchpot?

A tabletop roguelike about dice, cooking and one hungry dragon.

Feed the Scorchpot is a single-player roguelike built around a hexagonal island and a twenty-year contract. Each year, you use Dice to work the island, harvest Ingredients and turn Recipes into an Offering.

Buildings reshape how the board pays out, while Flavor and Essence multiply the Fodder delivered to the Scorchpot.

DeveloperMoravian Games
PlatformWindows PC
GenreDice Roguelike
ModeSingle-player
ReleaseAugust 2026
Contract20 Years

Official destinations

From the people behind the game