Codex

Dice & Marks

Dice decide which parts of the island can work. Keep values in pairs, add each pair together and use the resulting Marks to Harvest.

The Dice loop

  1. Roll Dice to generate the values available for the current decision.
  2. Move selected Dice into the Dice Keep.
  3. Add every pair of kept Dice to create a Mark.
  4. Active Marks allow matching island positions to Harvest.
2 + 4 = Mark 6   ·   5 + 5 = Mark 10

High Marks such as 9 and 10 are harder to form and can reach more valuable positions. The value of a Mark depends on the island positions and Buildings it can activate.

Dice Rolls are not Dice Slots

Dice Rolls

How many times Dice can be rolled in a Season. Shrines provide additional Rolls.

Dice Slots

Capacity for Dice in the run. The Dock/Harbor progression route expands Dice capacity.

Do not treat a new Roll and a new Die as the same upgrade. One changes opportunities to roll; the other changes the Dice pool or its capacity.

Colors and special faces

Colored Dice faces can produce effects tied to Ingredient or Tile types. Check the face and effect together when deciding which Dice to keep.

Dice index

Browse Dice by artwork and in-game name, and use the index to recognize Dice offered during a run.

Even Dice art

Even

Available as a Dice choice in the Shop.

Bouillon Cube Dice art

Bouillon Cube

Available as a Dice choice in the Shop.

Brand Die art

Brand Die

A named special Die.

Feed the Scorchpot has more than 20 Dice types. This index will grow as the remaining Dice are documented.

Common questions

How is a Mark calculated?

Add two Dice in the Dice Keep. Their sum is the Mark used to activate matching positions.

Why can I not reach a high Mark?

You need a pair whose values add to that Mark. More Rolls create more opportunities, while different Dice can change the available faces.

How do I get more Rolls?

Shrines provide additional Dice Rolls per Season.

How do I hold more Dice?

The Dock/Harbor Building route expands Dice capacity. Exact thresholds depend on progression.